details on handlebars and fairing
close up on the brakes
details on the seat and rear
a look inside my zb file. I like blocking in colors and materials early to get more ideas during sculpting.
assigning materials and grouping subtools for further work in keyshot
loved designing the single swing arm
details to the brakes
a lot changed for the bike's head design.. felt that the circular design was not unique enough
early design development. still blocking in the shapes and trying out ideas
polyframe look at the design
simple use of MD to create the unveiling images
Featured on ZBrush's print ad on both ImagineFX and 3D Artist Magazine!
Simple clay render of the NZR800 and a look inside my ZB sculpt and design process.
Still much more to come for this project!
Honored to have this featured on Pixologic's homepage :)