Nelson Tai is a Concept Designer in the film and games industry.
Passionate in designing sci-fi characters, creatures, vehicles, weapons, and environments.
Worked at FATface Production Hong Kong for the past 5 years and was involved in multiple projects, including on the designs of the upcoming feature film project - Warriors of Future (TBC).
Features & Articles //
KeyShot Artist Feature - https://www.keyshot.com/customers/nelson-tai/
NVIDIA Artstation Character Challenge Favorite - https://nvidiametropia2042challenge.artstation.com/favorites/
CG-Lounge Interview - https://www.cg-lounge.com/artist/interview-with-nelson-tai/
Pixologic Homepage Feature 2018 - http://pixologic.com/
3D Artist Issue #120 : Cover Artist & Feature - https://nelsontai.artstation.com/projects/qgvNP
3D Aritst Issue #126 & ImagineFX Issue #168 : Pixologic ZBrush Ad - "NZR800 Yellow"
3D Artist Issue #127 : Artwork Feature - "FASTER"
3D Artist Issue #129 : Artwork Feature - "motoREAPER 2.01"
IFCC 2018 Exhibition - Spacecrew
CG Society Award - https://cgsociety.org/hall-of-fame/editorpicks
ZBrush 2018 Beta Artist - https://nelsontai.artstation.com/albums/809358
ZBrush Central Top Row Gallery Feature - http://www.zbrushcentral.com/zbc-top-row-gallery.php
Kotaku Feature- https://kotaku.com/the-brothers-grim-1791854485
All3DP Article - https://all3dp.com/2/6-best-3d-sculpting-software-tools-4-are-free/
Concept art and design for film projects, including Warriors of Future, Storm Cloud, various TVCs, and unannounced projects.
Graphic and Interactive design for various agencies and clients.